d20 Future: CODEX GALACTICA
Aligs is a Medurr mercenary. Like many Medurrs he’s used to females giving him orders but dislikes not having the opportunity to prove his superior strength. He is way a better melee fighter than a shooter.
Medurr (male medurr Strong Hero 4): CR 8; Large Monstrous Humanoid; HD 6d8 + 18, hp 50, Mas 16; Init + 1, Spd 40 ft; Def 19 (-1 size, + 1 Dex, + 5 natural, + 2 class, +2 light armor); BAB + 6, Grap + 15; Atk quakestaff + 10/ + 5 melee (1d8 + 8) or hand cannon + 6/ + 1 ranged (3d8) or 2 claws + 10 melee (1d4 + 6) and bite + 5 melee (1d6 + 3); S/R 10 ft./5 ft.; SQ power resistance 15, superior durability; AL clan; SV Fort + 7, Ref + 5, Will + 3; AP 7, Rep + 1; Str 20, Dex 12, Con 16, Int 10, Wis 9, Cha 8.
Occupation: Military (class skills: Knowledge [tactics], Survival; bonus feat: Personal Firearms Proficiency)
Skills: Balance + 5, Climb + 7, Intimidate + 4, Jump + 9, Knowledge (tactics) + 3, Survival + 4
Languages: Galacta (literate, spoken), Medurr (literate, native)
Feats: Armor Proficiency (light), Personal Firearms Proficiency, Starship Gunnery.
Talents (Strong): Melee smash.
Possessions: one melee weapon (eg quakestaff), one ranged weapon (eg hand cannon), deflection harness. Combat
Superior durability: Medurr gain a + 5 species bonus to Fortitude saves against massive damage.