Acid Rainer

Acid Rainer
Species Traits
Acid Resistance 10 (Ex): An acid rainer ignores the first 10 points of acid damage from any single attack.
Acid Spray (Ex): Once every 1d4 rounds, an acid rainer can spray out a cloud of caustic mist that fills a 30-foot radius spread centered on itself. Each creature within this area takes 2d6 points of acid damage, or half damage if a Reflex save succeeds (DC 10 + 1/2 the acid rainer’s Hit Dice + its Constitution modifier).
Acid Touch (Ex): An acid rainer’s tentacles are coated with a caustic secretion that deals 1d6 points of acid damage on a successful hit.
Elemental: An acid rainer has the traits and immunities common to elementals.
Improved Grab (Ex): To use this ability, the acid rainer must hit a single opponent at least one size category smaller than itself with two tentacle attacks during the same round. If it gets a hold, it automatically deals damage for two tentacle attacks (including acid) each round that the hold is maintained.
Skill Bonuses: An acid rainer gains a + 8 species bonus on Hide checks and a + 4 species bonus on Move Silently checks.

Acid Rainer: CR 8; Huge elemental (air); HD 8d8 + 40; hp 76; Mas —; Init –2; Spd 5 ft., fly 40 ft. (average); Defense 10, touch 6, flat-footed 10 (–2 size, –2 Dex, + 4 natural); BAB + 6; Grap + 19; Atk + 9 melee (1d4 + 5 plus 1d6 acid, tentacle); Full Atk + 9 melee (1d4 + 5 plus 1d6 acid, 6 tentacles) or + 2 ranged; FS 15 ft. by 15 ft.; Reach 20 ft. with tentacles; SQ acid resistance 10, acid spray (DC 19), acid touch, darkvision 60 ft., elemental, improved grab; AL none; SV Fort + 7, Ref + 4, Will + 2; AP 0; Rep + 0; Str 20, Dex 7, Con 20, Int 6, Wis 11, Cha 11.
Skills: Hide + 6, Listen + 6, Move Silently + 8, Spot + 6.
Feats: Power Attack.
Advancement: 9–16 HD (Huge); 17–24 HD (Gargantuan); 25–31 HD (Colossal).

Advanced Acid Rainer: CR 11; Gargantuan elemental (air); HD 20d8 + 140; hp 230; Mas —; Init –2; Spd 5 ft., fly 40 ft. (average); Defense 12, touch 4, flat-footed 12 (–4 size, –2 Dex, + 8 natural); BAB + 15; Grap + 36; Atk + 20 melee (1d8 + 9 plus 1d6 acid, tentacle); Full Atk + 20 melee (1d8 + 9 plus 1d6 acid, 6 tentacles) or + 9 ranged; FS 20 ft. by 20 ft.; Reach 25 ft. with tentacles; SQ acid resistance 10, acid spray (DC 27), acid touch, darkvision 60 ft., elemental, improved grab; AL none; SV Fort + 13, Ref + 12, Will + 6; AP 0; Rep + 0; Str 28, Dex 7, Con 24, Int 6, Wis 11, Cha 11.
Skills: Hide + 11, Listen + 12, Move Silently + 16, Spot + 12.
Feats: Combat Reflexes, Lightning Reflexes, Power Attack, Stealthy.

Acid Rainer

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